Obviously Unrehearesed Improv!
Coach's Corner with Niigon presents:

An Essential Improv Skill: Narration!

Hey all,

After our Lab Theatre Show the other day, some of you asked if I could put something up here on the aspects of narration, so I found an article from www.thestory.net on exactly that! I have cut it up a bit (since it was geared towards a speechwriting class) but here it is… the "The Story Spine" game is an excellent way to break a story down into its key elements - it's basically the five elements explained in a different way! Enjoy!

Niigon

How to Use Storytelling to Increase Learning

by Kat Koppett and Matthew Richter
featured in The 2001 Training and Performance and/or Team and Organization Development Sourcebook, published by McGraw Hill 2001.

Stories are all around us and they are evident in all of the obvious places: TV, movies, books, etc. They are also present in the way we interact with each other. Think about the various encounters we have throughout a typical day. We meet with our boss and give her a project update. We chat with our colleagues about our children. We tell our spouse about our day. All those reports include vivid characters, evocative settings, and, often, story twists that are stranger than fiction. Stories are the foundation for how we communicate. They enable us to make a personal connection to content on a deeper and richer level, more than a mere list of facts can. And how we narrate and read facts determines how we will remember and integrate them.

Here are some structure "games" that will help you develop your storytelling abilities:

Storytelling Tools and Exercises

As we have said, all of us are natural storytellers. Some of us, though, may feel frightened at the idea of having to actively create a story. Or we may feel that our stories do not highlight the point we are trying to make, thus failing to create the intended impact. Or, when we are narrating a story collaboratively, we may get lost in a forest of conflicting ideas. Below, we have included two exercises to guide individuals and groups through a conscious process of story creation.

I. The Story Spine

The Story Spine is a template originally created by Kenn Adams, a playwright and improvisational actor, to aid improvisers and writers in creating "well-made" stories. The flow or structure of a story is very important. Whether it is organic or cultural, most of us have a strong visceral sense of what makes a story satisfying. This template can help us create well-built narratives. In addition, it provides participant storytellers with a structured freedom for developing their tales, thus enabling them to build on the content and not get bogged down by the process.

Begin each sentence or part of the story with the following:

"Once upon a time…"

This is the introduction to the setting and characters in the story. The platform. The exposition. It gives listeners the context and sets the stage.

Example:

"Everyday…"

"But one day…"

"Because of that…" (repeat at will)

"Until finally…"

"And ever since then…"

II. Color/Advance

So, the example story above was pretty good, eh? But it wasn't Shakespeare. Why not? Why do we revere his version of Romeo and Juliet, even though the story has been told a million times before and since? It's all in the details. His structure is strong. His "because of that's" flow from one to the other, building in intensity beautifully. But mostly, it is the language Shakespeare uses, the descriptions he employs, the way he develops his characters that makes his work a masterpiece. What makes a story compelling is not just what happens, but how it is related, the specific moments, the images and sensory impressions that are created. Here is an exercise for adding meat to the bones of the story spine.

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